![]() Super Mario 64 has a more "strategic", puzzle-solving gameplay compared to the "hop 'n' bop" obstacle courses that 2D Super Mario games are made of, where power-ups give an optional advantage to beat the levels. Wed 23rd Jun think the merit of Super Mario 64 is that it had to basically rewrite core Super Mario gameplay, mostly on two things: health bar, and power-ups now being crucial to get stars.And happy anniversary to Super Mario 64, one of the most important games in Nintendo's entire history, up there with the likes of Super Mario Bros 1 and 3, the first Legend of Zelda and A Link to the Past, and the arcade Donkey Kong. So happy anniversary to the Nintendo 64, home to such gaming masterpieces. All three giants of gaming, among several other great games (both Banjos, Star Fox 64, Diddy Kong Racing, etc.). That's my Top 3: Super Mario 64 first, Ocarina of Time second, and Goldeneye 007 third. Rare's greatest achievement in the N64, IMO. Goldeneye 007 is an excellent game too, evolving first-person shooters from "kill everything on sight, get out of the maze", to something closer to action-adventure games, focused on completing different tasks in each level. Not that it isn't a monumental game, but, personally, I think SM64 accomplished something more difficult. In comparison, Ocarina of Time is a straightforward translation into 3D of A Link to the Past and Link's Awakening (top-down games generally have it easier compared to side-scrollers, Metal Gear Solid also borrowed a lot from the 2D Metal Gear 2: Solid Snake), and had the advantage that games like SM64 and Star Fox 64 had already broken ground for Nintendo in 3D gaming its real achievement is that it integrates a lot of things (first-person shooting, target locking, context-sensitive buttons, etc.) into one neat package. Mario tackled the issue head-on (how could he not? He was Nintendo's main mascot, and in the mid-90s, 3D was no longer the future, it was the present), and he succeded, reinventing platforming in the process. Nintendo's own Kirby, Yoshi and Metroid avoided 3D too (the fact that they couldn't do a proper Metroid 64 is the reason the series languished between 19). Side-scrollers have a particularly difficult time adapting to 3D - leaders in that field of gaming like Castlevania, Mega Man, or Sonic, either shied away from 3D or had trouble adjusting. The Nintendo 64 was my first Nintendo home console, and Super Mario 64 is the console's best IMO. Sorry to say, that I was more into the Dreamcast at the time, but I swapped back and forth a lot.just couldn't take the N64's controller. Other than that, Mario 64 was a great update!!! My favorites for the N64 was still Mario (Which Mario Golf got me to purchase the console) and Conker's Bad Fur Day (which I played through to beat) and Legend Of Zelda Ocarina Of Time (which I also beat). Even playing Super Mario 64 now, I found out why I threw the controller so much.the camera was horrible and Mario would do things that you didn't want him to do. I loved the console, I hated the controller and some of the games didn't age too well. It seemed that the N64 was overrun with sports and racing titles. Other than that, some of these were not that great either. I'd also have to say that Quest64 and Aidyne Chronicles were some other good ones. Sad that the Gex titles didn't make the list, I also say that Glover and the Bomberman titles didn't either. It was while brandishing this console's three-pronged pad that many of us took our first steps into a three-dimensional Mushroom Kingdom or Hyrule, and the unrivalled excitement of 4-player split-screen Mario Kart or GoldenEye sticks in our mind like few other multiplayer experiences. On the other hand, for many gamers the N64 evokes some of our very warmest, strongest gaming memories. In the meantime, Nintendo doubled down on an esoteric piece of hardware with confusing, kiddy-coloured controllers that were arguably out of step with gaming's maturing audience. Tired of the platform holder's licensing terms, many developers jumped ship to Sony's PlayStation, attracted by fairer deals and cheaper disc-based media. Launching back in 1996 (or 1997 in PAL regions) as the gaming industry's bread-and-butter switched from sprites to polygons, the console represents - from a certain perspective - the first time Nintendo really dropped the ball. The Nintendo 64 is a console which tends to divide gamers. You can also check out our reader-ranked list of all the N64 games available on Nintendo Switch Online, too. So, if you haven't rated your favourite N64 games, feel free to exert your influence and potentially switch up the order of the games below. As with all our Top 50 library lists, this ranking is based on User Ratings in the Nintendo Life games database and is subject to fluctuation, even after publication.
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